Monday, February 9, 2015
Data-driven game development helps 'Evolve' reach its final form
In any multiplayer game, it's easy to assume the other side has the advantage, especially when you're struggling. It was a problem that concerned players of Evolve, an upcoming title that pits four players against a powerful monster
Evolve let gamers put it through its paces in a large, very public alpha and beta. After the beta in mid-January, the team at Turtle Rock Studios pored over a massive trove of data: 2.2 million matches played over the span of three days
Turtle Rock Design Director Chris Ashcroft said the data are indispensable, but a relatively new tool to the studio. When it was designing the popular human-vs-zombie shooter Left 4 Dead in the mid-2000s, the studio didn't have access to granular information about each match Read more...
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